Storemaven
Acquisition in 2022
Storemaven is a mobile growth technology company established in 2014, specializing in app store A/B testing. It has revolutionized how leading mobile companies optimize their marketing performance in app stores by leveraging extensive data analysis and insights into user behavior. The company's platform identifies the most effective combinations of app icons, descriptions, and screenshots to enhance installation conversion rates. Storemaven has built a robust reputation in the mobile app market, serving prominent clients such as Facebook, Uber, and Warner Bros., as well as industry giants like Google and Apple. Its expertise and innovative solutions have positioned it as a profitable leader in the sector, fostering long-term relationships with blue-chip clients worldwide.
North Carolina Agricultural and Technical State University
Grant in 2021
North Carolina A&T State University is so many things to so many people, both in our state and around the country. North Carolina A&T State University is an HBCU. We are a top-flight research university, the largest historically black university (HBCU) in the country, the #1 producer of degrees awarded to African Americans in North Carolina and nationally recognized or our excellence in science, technology, mathematics and engineering (STEM) education. We are a diverse community, bound by intense pride and tradition, with fiercely loyal alumni who hold positions of importance and influence in companies and government agencies across the state, the country and the world. We are achievers, driven by a curious, limitless, fearless spirit that fuels discovery and innovation, resulting in 41 patents issued based on our research, as well as numerous spin-off and start-up companies. We are inclusive and welcoming, with students from many backgrounds and cultures, every part of our state, our nation and countries around the globe. We are passionate, driven by a desire to do more, be more and make more of a difference. Since we opened our doors in 1892, we have focused on giving every student the hands-on opportunities, core knowledge and global perspective that will lead them to make real and lasting change in their lives and the lives of others. At N.C. A&T, we have so much to be proud of, and you can learn more about those "Points of Pride" here. You can also use the links below to learn more about what makes N.C. A&T unique, from our leadership and history to our many rankings and recognitions.
StarLark
Acquisition in 2021
StarLark is a developer of the fast-growing and second-largest mobile golf game in the world.
ByteTyper
Acquisition in 2021
ByteTyper is a Turkish game company that specializes in developing hypercasual games for both Android and iOS platforms, catering to gaming enthusiasts worldwide.
Chartboost
Acquisition in 2021
Chartboost, Inc. is a prominent mobile games growth and advertisement monetization platform founded in 2011 and headquartered in San Francisco, California, with an additional office in Amsterdam. The company enables mobile game developers to connect directly with each other to buy and sell advertising, facilitating an efficient exchange of ad inventory. Reaching over 800 million unique users monthly across more than 300,000 mobile games, Chartboost serves approximately 90% of the top-grossing iOS and Android game developers. Its platform includes Chartboost Exchange and Ad Network, which help developers maximize their advertising revenue through optimized inventory management. By providing tools that connect advertisers to highly engaged audiences, Chartboost enhances the advertising experience for both developers and marketers.
Echtra Games
Acquisition in 2021
Echtra Games is a game studio based in San Francisco, California, known for its expertise in developing action role-playing games. Comprised of experienced developers who have significantly influenced the genre, the studio focuses on creating cross-platform games that leverage the capabilities of Unreal Engine for advanced technology. Echtra Games aims to deliver engaging gaming experiences on both PC and console platforms, reflecting its commitment to quality and innovation in the gaming industry.
Rollic Games
Acquisition in 2020
Rollic Games Oyun Yazilim ve Pazarlama Anonim Sirketi, founded in 2018 and based in Istanbul, Turkey, specializes in the development and publication of mobile game applications. The company focuses on creating free-to-play hyper-casual games for iOS and Android platforms. Notable titles released by Rollic include Go Knots 3D, Flipper Dunk, Onnect – Pair Matching Puzzle, Pixel Shot 3D, Picker 3D, Repair Master 3D, Tangle Master 3D, Water Shooty, and Wheel Smash. These games are available through major app stores, such as the Apple Application Store and Google Play Store, catering to a diverse audience of mobile gamers.
Peak Games
Acquisition in 2020
Peak Games is a prominent mobile gaming company based in Istanbul, Turkey, founded in 2010. The company specializes in social gaming and targets emerging markets in Turkey, the Middle East, and North Africa. Peak is known for its successful mobile franchises, Toon Blast and Toy Blast, which have consistently ranked among the top 10 and top 20 grossing games on the U.S. iPhone charts for the past three years, attracting over 12 million daily active users. The company's approach emphasizes the importance of talented individuals working in autonomous teams to drive innovation and create impactful gaming experiences.
Small Giant
Acquisition in 2018
Small Giant Games Oy, established in 2013 and based in Helsinki, Finland, specializes in developing mobile games. The company is renowned for its online role-playing game, Empires & Puzzles, designed for iOS and Android devices. Small Giant Games is distinguished by its belief in the power of small, highly skilled teams, comprising top talent in game development, software engineering, and graphic design. As of 2019, the company operates as a subsidiary of Zynga Inc.
Gram Games
Acquisition in 2018
Gram Games is a mobile game development studio founded in 2012 and headquartered in Istanbul, Turkey, with an additional office in London established in 2017. The company focuses on creating high-quality social gaming applications that foster connections among players. Its portfolio includes popular titles such as 1010, Merged, Six, Bounzy, Merge Dragons, and Merge Town. These games are characterized by their engaging gameplay and high-quality graphics, designed to enhance the overall gaming experience for users. Gram Games aims to establish meaningful interactions through its innovative and entertaining mobile games.
Infinity Quick
Acquisition in 2018
Free Calls and SMS subsided by our sponsored lock-screen. Talk and Text for Free to any phone in the World.
Peak Games Card Game Studio
Acquisition in 2017
Peak Games Card Game Studio develops mobile card games such as Spades Plus, Gin Rummy Plus, and popular local Turkish games including 101 Okey Plus and Okey Plus.
PuzzleSocial
Acquisition in 2016
PuzzleSocial, Inc. is a social gaming company based in New York that specializes in the development of digital crossword puzzles. Established in 2011, it is best known for its flagship product, the Daily Celebrity Crossword, which is available for various platforms, including iPhone, iPad, Android, Kindle devices, and Facebook. The application provides users with a new crossword puzzle every day, enhancing their gaming experience with engaging and entertaining content. Through its innovative approach, PuzzleSocial caters to a diverse audience of puzzle enthusiasts, offering a modern twist on traditional crossword challenges.
Team Chaos
Acquisition in 2016
Team Chaos is a company that specializes in the development and design of online video games, particularly focusing on social casino games, including online poker. Comprised of a team of imaginative engineers, the organization is dedicated to creating immersive and captivating digital experiences. Through their innovative approach, Team Chaos aims to engage users by providing entertaining and interactive gaming experiences that appeal to a wide audience.
Zindagi Games
Acquisition in 2016
Zindagi Games Inc. is a video game development company based in Camarillo, California, founded in 2007. The company specializes in creating games for PlayStation and mobile devices, focusing on engaging and entertaining gameplay. Notable titles developed by Zindagi Games include Yummy Gummy, Crazy Kitchen, and Crazy Cake Swap. As of January 1, 2016, Zindagi Games operates as a subsidiary of Zynga, Inc., enhancing its capabilities in the competitive gaming market. The company's portfolio reflects a commitment to delivering fun and innovative gaming experiences to a diverse audience.
Rising Tide Games
Acquisition in 2015
Rising Tide Games, Inc. is a game production company specializing in the development of social interactive games. Based in New York, New York, the company was incorporated in 2014. As of September 2015, Rising Tide Games operates as a subsidiary of Zynga, focusing on creating engaging gaming experiences that foster social interaction among players.
superlabs
Acquisition in 2015
Superlabs is focused on creating innovative products that aim to significantly impact people's lives. The company provides incubation services to new small businesses, offering affordable workspace, support staff, and essential equipment. By fostering a collaborative environment, Superlabs encourages teams to explore their ideas and passions, all while prioritizing the development of breakthrough solutions. Their commitment to enhancing lives through thoughtful innovation drives their approach to supporting emerging ventures.
NaturalMotion
Acquisition in 2014
NaturalMotion Ltd is a prominent games and technology company based in Oxford, London, San Francisco, and Brighton. Renowned for its high-end mobile games, NaturalMotion Games focuses on producing ultra-high quality free-to-play titles characterized by polished gameplay and advanced 3D graphics. The company achieved significant success with CSR Racing, which reached the top of the charts in over 70 countries shortly after its release in 2012, generating substantial monthly revenue. Following this, Clumsy Ninja was introduced during Apple's iPhone 5 keynote, further solidifying NaturalMotion's reputation in the industry. In addition to its gaming portfolio, NaturalMotion Technology is recognized for its innovative animation software, including the award-winning euphoria engine, which revolutionized real-time character animation and has been utilized in popular titles like GTA IV and Red Dead Redemption. The company's Morpheme engine is widely acknowledged as a leading tool for animation in the console and PC gaming sectors, showcasing NaturalMotion's commitment to creating immersive gaming experiences.
Spooky Cool Labs
Acquisition in 2013
Spooky Cool Labs is a studio that specializes in creating engaging social and mobile experiences through the development of 3D games and mini games. The company focuses on designing interactive entertainment tailored for mobile platforms and social networks, aiming to provide users with captivating gameplay experiences.
A Bit Lucky
Acquisition in 2012
A Bit Lucky, Inc. is a company specializing in online social gaming, focusing on the development of innovative games that can be played across multiple platforms, including PC, Mac, tablets, and smartphones. With a commitment to creating engaging and entertaining gaming experiences, A Bit Lucky aims to redefine social gaming by offering real-time gameplay that connects players in an interactive environment. The company is dedicated to its passion for crafting high-quality games that appeal to a wide audience.
Wild Needle
Acquisition in 2012
Wild Needle is an early-stage mobile gaming studio dedicated to creating innovative and engaging social games. The company focuses on developing fun and compelling experiences tailored for mobile devices, with a particular emphasis on female-focused casual games. Wild Needle aims to set new standards in mobile gaming by assembling a talented team of developers, artists, and marketing experts to produce unique and socially interactive games that players will enjoy returning to frequently.
OMGPOP
Acquisition in 2012
OMGPOP is a prominent developer of social games that caters to various platforms, including Facebook, iPhone, and the open web. The company is recognized for its ability to create engaging real-time game experiences and operates its own destination site, allowing users to enjoy a variety of games. Beyond gaming, OMGPOP offers an online platform where members can interact through chat, share photos, and meet new friends. Additionally, the company retails a range of virtual items, including accessories and game-related merchandise, enhancing user engagement and providing a comprehensive social experience within its gaming ecosystem.
Gamedoctors
Acquisition in 2012
Gamedoctors is a game development studio specializing in the design and development of games and entertainment software. The company creates engaging gaming experiences across various platforms, including mobile devices like iPhone, iPod Touch, and iPad, as well as computer and social gaming platforms. With a focus on delivering high-quality games, Gamedoctors aims to cater to a diverse audience of gamers.
Astro Ape
Acquisition in 2011
(Astro Ape Studios was acquired by Zynga in 2011) Astro Ape is an innovative social gaming studio. It combines both the technical know-how of experienced engineers, the ideas of artists and the vision of a business team.
HipLogic
Acquisition in 2011
HipLogic is a private company that specializes in developing a next-generation mobile content delivery platform designed to enhance user engagement by activating the idle screen of mobile devices. The platform offers innovative user interface (UI) design for device manufacturers and network operators, facilitating seamless access and promotion of mobile services with minimal user effort. By transforming standard mobile handsets into smartphone-like experiences, HipLogic aims to enrich consumer interaction through strategic partnerships with premium media and content providers, thereby creating a comprehensive and engaging turnkey solution for end users.
DNA Games
Acquisition in 2011
DNA Games is a company dedicated to addressing the challenges of creating successful games in a hit-driven industry. It specializes in developing a gaming platform that leverages proprietary technologies and creative assets to optimize game performance systematically. By focusing on enhancing user engagement, monetization, and user acquisition, DNA Games aims to transform the traditional gaming landscape into a more scalable and efficient model for success.
Wonderland Software
Acquisition in 2011
The official Pinterest page for Zynga Games. We love social games. Let's play.
JamLegend
Acquisition in 2011
JamLegend was an online music game platform that allowed users to engage in music-based gameplay reminiscent of Rock Band and Guitar Hero. The platform was accessible for free and enabled players to use various devices, including game guitars, keyboards, or laptops, to participate in the games. JamLegend fostered a community where artists could upload their music directly, enhancing the user experience. It featured head-to-head challenges and simulcast tournaments, promoting competitive play among users. However, JamLegend has since shut down its operations.
MarketZero
Acquisition in 2011
MarketZero was founded in 2006 and specialized in datamining the internet poker industry. MarketZero held several large consumer brands - the largest of which was PokerTableRatings, a site which allowed poker players to research the winnings of their competition using a fremium model. MarketZero was acquired by Zynga in a large talent acquisition in 2011.
Floodgate Entertainment
Acquisition in 2011
Floodgate Entertainment is a prominent video game developer located in Boston, comprised of a team with extensive industry experience, some of whom have been in the field for over two decades. Many of its members are alumni of the renowned Looking Glass Studio, known for creating influential titles such as System Shock and Thief. Floodgate specializes in developing games across various platforms, including PC, mobile, and social gaming. Its diverse portfolio includes casino games, word games, board games, role-playing games, and casual online games, catering to a wide audience and contributing to the evolving landscape of interactive entertainment. The company is dedicated to crafting engaging gaming experiences that resonate with players and push creative boundaries.
Whereoscope
Acquisition in 2011
Whereoscope is a service designed to help parents keep know where their kids are. Whereoscope uses smartphones and an intelligent sampling algorithm to provide the best possible accuracy without draining the battery. Whereoscope enables location-based geo-fencing so that parents can know when their kids arrive at school, leave soccer practice, or are just about to get home.
Area/Code
Acquisition in 2011
Area/Code is an independent game developer that focuses on creating innovative gameplay experiences by leveraging the pervasive technologies and overlapping media present in today's digital landscape. The company draws inspiration from the potential of ubiquitous networked computing, while also respecting the long-standing tradition of games as a form of social interaction. Through their unique approach, Area/Code aims to redefine how players engage with games in a connected world.
Flock is a software-as-a-service company based in Menlo Park, California, focused on enhancing team communication and collaboration. Founded in 2005, Flock provides a platform that facilitates the onboarding of freelancers and new employees, featuring one-on-one chat, public and private channels, as well as multi-party video and audio calling capabilities. The platform integrates with over forty third-party applications, including Google Drive and Trello, while offering tools such as shared to-dos, reminders, polls, and note sharing. Flock is distinguished by its multi-lingual support for several languages, making it accessible to a diverse user base. It has established a strong customer base, powering over 25,000 companies globally, and has been credited with improving productivity by reducing email usage and in-person meetings. Flock is available across various platforms, including mobile and desktop, and offers a free tier with premium upgrades for enhanced features.
Newtoy
Acquisition in 2010
NewToy is an independent game development studio based in McKinney, Texas, founded in 2008 by brothers Paul and David Bettner, who are renowned for their work on the Age of Empires series and Halo Wars. The studio comprises a diverse team of talented professionals from various fields, including artists, designers, musicians, and programmers, all collaborating to create high-quality entertainment experiences on modern gaming platforms. With nearly two decades of industry experience, the Bettner brothers have significantly impacted the gaming landscape, having sold over twenty million units and received multiple Game of the Year awards. NewToy aims to redefine video game development through innovative collaboration and a commitment to excellence.
Dextrose
Acquisition in 2010
Dextrose AG is a privately held corporation based in Germany and was founded by Rocco Di Leo in September 2009. Dextrose is building the first commercial game engine for pluginless browser games. The Aves Engine is a professional game engine to build any type of web based 2D or 2.5D game by using HTML, CSS and JavaScript, giving game studios the power to deliver stunning games for all kinds of genres on multiple platforms.
Conduit Labs
Acquisition in 2010
Conduit Labs is the largest provider of music games on the web, creating a new model for monetizing music and other media through fun social games.
Challenge Online Games
Acquisition in 2010
Challenge Online Games is a company that specializes in creating online social games designed for both serious and casual gamers. The games are characterized by their short duration, typically taking three to ten minutes to complete, making them accessible and easy to play. By leveraging the features of social networks, Challenge Online Games facilitates interaction among players, enabling them to compete and cooperate with friends. The company focuses on delivering engaging and entertaining gaming experiences that appeal to a wide audience.
XPD Media
Acquisition in 2010
XPD Media is a privately held company based in Silicon Valley and Beijing, focused on creating innovative enterprises that leverage Internet and mobile platforms. The company specializes in social gaming services, developing engaging games that are accessible through various online and mobile channels, as well as popular social media websites. XPD Media aims to enhance user experiences by combining cutting-edge technology with creative game design, positioning itself at the forefront of the digital gaming industry.
Serious Business
Acquisition in 2010
Serious Business is a developer and producer of social games, co-founded by Siqi Chen and Alex Le in early 2008. The company aims to create games that leverage the social dynamics of online platforms. One of its notable achievements includes launching Friends For Sale, which was among the first games available on Facebook and has consistently ranked among the top social games on the platform.
MyMiniLife
Acquisition in 2009
MyMiniLife is a company that enables users to create virtual homes and express their physical lives online. The platform allows individuals to design and furnish their personal environments, fostering artistic expression and social interaction. Users can take photos of real-life objects and import them into their virtual spaces, enhancing the authenticity of their online experiences. MyMiniLife also facilitates economic activities, such as the construction and decoration of properties and neighborhoods, as well as the buying and selling of items to personalize these digital environments. The company's technology has notably contributed to the success of various online gaming experiences.
YoVille
Acquisition in 2008
Facebook virtual world game