Nexon

Founded in South Korea in 1994, Nexon is a pioneering entertainment software company specializing in free-to-play online games. Known for introducing the first graphic MMORPG, The Kingdom of the Winds, Nexon has since become a global leader in massively multiplayer online gaming, with notable franchises including MapleStory and Dungeon & Fighter.

Angela Son

Head of BD and Partnerships and Deputy Director of Business

Junghun Lee

CEO and Board Member

20 past transactions

CCP Games

Venture Round in 2023
CCP Games is an independent developer specializing in massively multiplayer online (MMO) games, renowned for creating expansive and engaging universes. The company is best known for its flagship title, EVE Online, launched in May 2003, which has garnered critical acclaim and numerous awards globally. In addition to EVE Online, CCP Games is also developing other projects, including Project M5 and several first-person shooter titles. Their gaming platform encompasses science-fiction themes and virtual reality action games, catering to various mobile platforms. CCP Games focuses on providing players with immersive multiplayer experiences that foster a challenging and inspiring environment for gaming enthusiasts.

Oasys

Private Equity Round in 2022
Oasys is a blockchain platform specifically tailored for the gaming industry. It aims to create an ecosystem that facilitates the distribution of gaming channels. By integrating the advantages of public Layer 1 and private Layer 2 blockchain technologies, Oasys provides users with a high-speed experience that minimizes transaction fees. The platform addresses common challenges faced by game developers in integrating blockchain solutions, ultimately enhancing the value and support available to the gaming sector. Through its innovative technology, Oasys seeks to empower both developers and gamers, fostering a more efficient and rewarding gaming environment.

Agbo

Corporate Round in 2022
AGBO is an artist-led entertainment company that focuses on developing and producing innovative content across various platforms, including film, television, audio, and interactive experiences. The company aims to create unique intellectual property universes that engage and inspire audiences worldwide. With a commitment to advancing storytelling, AGBO seeks to push the boundaries of traditional media and deliver compelling narratives that resonate with diverse audiences.

DMI Finance

Corporate Round in 2020
DMI Finance is a non-banking financial company offering consumer loans, home loans, business finance, and asset management. It operates pan-India, serving both individual and commercial clients through its core businesses in corporate lending, housing finance, digital consumer credit, MSME finance, and asset management.

Wemakeprice

Venture Round in 2019
Wemakeprice Inc. is a South Korean social commerce platform that was founded in May 2010 and is headquartered in Seoul. Originally established as Namu Internet Inc., the company rebranded to Wemakeprice in 2013. It operates an online shopping site, wemakeprice.com, which connects merchants and consumers by providing a range of products and services at discounted prices. The platform primarily focuses on e-commerce and internet marketing services, allowing customers to buy food, clothing, and various merchandise affordably. This business model enables Wemakeprice to facilitate a seamless shopping experience while promoting competitive pricing.

Embark Studios

Acquisition in 2019
Embark Studios AB is a game development studio based in Stockholm, Sweden, founded in 2018 by industry veterans including Patrick Söderlund and Johan Andersson. The company focuses on merging the experiences of playing and creating games, aiming to revolutionize the gaming landscape with innovative, ongoing gameplay. Embark Studios leverages advanced technologies such as big data, speech recognition, cloud computing, and artificial intelligence to enhance game development and expand the possibilities for player engagement. With a team of seasoned developers, the studio is dedicated to pushing the boundaries of what can be achieved in gaming, fostering a collaborative environment where players can contribute to the creative process. As a subsidiary of NEXON US Holding Inc., Embark Studios continues to pursue its mission of crafting compelling and transformative gaming experiences.

Embark Studios

Corporate Round in 2018
Embark Studios AB is a game development studio based in Stockholm, Sweden, founded in 2018 by industry veterans including Patrick Söderlund and Johan Andersson. The company focuses on merging the experiences of playing and creating games, aiming to revolutionize the gaming landscape with innovative, ongoing gameplay. Embark Studios leverages advanced technologies such as big data, speech recognition, cloud computing, and artificial intelligence to enhance game development and expand the possibilities for player engagement. With a team of seasoned developers, the studio is dedicated to pushing the boundaries of what can be achieved in gaming, fostering a collaborative environment where players can contribute to the creative process. As a subsidiary of NEXON US Holding Inc., Embark Studios continues to pursue its mission of crafting compelling and transformative gaming experiences.

Korbit

Acquisition in 2017
Korbit, Inc., founded in 2013 by Kangmo Kim, Louis Jinhwa Kim, and Tony Lyu, is a Seoul-based company that provides online bitcoin exchange, wallet, and merchant processor services. Korbit utilizes blockchain technology to facilitate global money transfers in under half an hour, allowing users to securely buy, sell, and exchange cryptocurrency with bank-level security. As of September 26, 2017, the company operates as a subsidiary of NXC Corporation.

i Digital Connect

Funding Round in 2016
i Digital Connect (iDCC) is a company established in early 2010 by a team of seasoned professionals in the gaming industry, dedicated to providing high-quality online games to Thai consumers. With over 13 years of experience in various gaming platforms, including PC Online, PC Offline, and Arcade, the management team has a proven track record of success, having launched more than 14 games, several of which have achieved top rankings in their genres. iDCC focuses on delivering a robust online games platform that caters to local users, allowing them to enjoy domestic games across personal computers and mobile devices. The company's mission extends beyond the domestic market, aiming to elevate Thailand's digital content industry on an international scale.

Big Huge Games

Acquisition in 2016
Big Huge Games is a video game developer based in Lutherville-Timonium, Maryland, founded in February 2000 by Tim Train, David Inscore, Jason Coleman, and Brian Reynolds, and the studio develops strategy games for mobile devices.

Wemakeprice

Venture Round in 2015
Wemakeprice Inc. is a South Korean social commerce platform that was founded in May 2010 and is headquartered in Seoul. Originally established as Namu Internet Inc., the company rebranded to Wemakeprice in 2013. It operates an online shopping site, wemakeprice.com, which connects merchants and consumers by providing a range of products and services at discounted prices. The platform primarily focuses on e-commerce and internet marketing services, allowing customers to buy food, clothing, and various merchandise affordably. This business model enables Wemakeprice to facilitate a seamless shopping experience while promoting competitive pricing.

Socialspiel

Series A in 2014
Socialspiel is a game development company that specializes in creating original mobile and browser-based games. They design and develop their own games, focusing on production quality and unique characters.

Rumble Entertainment

Series B in 2013
Founded in 2011, Rumble Entertainment develops and publishes high-quality online games. Its free-to-play games span various platforms including browsers, mobile devices, and social networks, with a focus on engaging gameplay and accessibility.

Robotoki

Funding Round in 2013
Robotoki is a game development studio that creates engaging gaming experiences by merging the cinematic intensity of console and PC games with the casual play of free-to-play mobile games. The company focuses on delivering an innovative online platform that allows users to play free games with one another, enhancing the social aspect of gaming. By integrating a second screen and mobile experience, Robotoki aims to provide a unique at-home gaming experience that appeals to a wide audience.

Gloops

Acquisition in 2012
Gloops, Inc. is a Tokyo-based company that specializes in developing and operating social games for iOS and Android devices. Founded in 2005, it was previously known as GMS before rebranding in August 2011. Gloops has created a range of 18 social games, including 13 titles in its battle series and three in its sports series, allowing users to engage and communicate with others online while playing. As of early 2020, gloops operates as a subsidiary of GRDRIVE Inc.

6waves

Venture Round in 2011
6waves is a prominent publisher of independent games, focusing on social and mobile platform networks since its establishment in 2008. Renowned for its expertise in social gaming, the company has evolved into one of the top mobile game publishers in key markets such as Japan, the United States, Hong Kong, and Taiwan. 6waves is recognized as a pioneer in mobile game publishing in Japan, achieving significant success as the first non-Japanese publisher to reach the top 20 grossing games. The company's gaming applications are designed to foster social connections among gamers, allowing enthusiasts to engage with one another while enjoying their favorite games.

Flaskon

Venture Round in 2011
Flaskon Inc. is a mobile game development studio based in Seoul, South Korea, founded in 2011. The company is known for its popular puzzle game, ChainPang, which has gained global recognition since its release in 2010. Flaskon focuses on creating engaging mobile gaming experiences, emphasizing innovative gameplay and accessibility for touchscreen smartphones.

A Bit Lucky

Series A in 2011
A Bit Lucky, Inc. is a company specializing in online social gaming, focusing on the development of innovative games that can be played across multiple platforms, including PC, Mac, tablets, and smartphones. With a commitment to creating engaging and entertaining gaming experiences, A Bit Lucky aims to redefine social gaming by offering real-time gameplay that connects players in an interactive environment. The company is dedicated to its passion for crafting high-quality games that appeal to a wide audience.

SMATOOS

Venture Round in 2011
SMATOOS (스마투스) is a Korean edtech startup that develops educational services including BeNative, BeNative Pro, and CashEnglish. BeNative Pro, launched in 2015, is the #1 English-learning service in Asia. It is currently being used by Samsung, LG, and over 2000 other companies and universities. BeNative, available on both iOS and Android devices, was released in July 2016 as a free download. Users get access to all content for free, while also being rewarded with weekly cash prizes generated from video ads. It's time to be rewarded for learning! The summer of 2016 also saw the release of CashEnglish and CashSpanish. These apps gamify language learning by also rewarding users with cash rewards. No risks involved. Just Play, Learn, Win! SMATOOS is a portmanteau of Koreanized English words meaning to "study smarter."

Boombang

Funding Round in 2010
Boombang is a Los Angeles-based creative agency that offers venture incubation and consulting services. It combines transformative design methods with disruptive business strategies to drive success for its clients. The company specializes in product development, industrial design, marketing, advertising, brand development, and intellectual property management, helping brands unlock growth potential for their products and services.
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