Nexon

Nexon is a leading entertainment software company that specializes in the development of free-to-play online games. Founded in 1995 with the launch of The Kingdom of the Winds, the company has played a pivotal role in shaping the massively multiplayer online game (MMO) genre. Nexon offers a diverse portfolio of engaging games, including popular titles such as MapleStory and Dungeon&Fighter for PC, as well as mobile games like HIT and DomiNations. The company's games are accessible in approximately 200 countries, with a significant portion of its revenue generated from China, followed by Korea and Japan. While the PC gaming segment constitutes the majority of Nexon's revenue, the mobile gaming segment is also growing. Through its innovative approach to game development and service, Nexon continues to attract a global audience and maintain its leadership position in the interactive entertainment market.

Angela Son

Head of BD and Partnerships and Deputy Director of Business

Junghun Lee

CEO and Board Member

20 past transactions

CCP Games

Venture Round in 2023
CCP Games is an independent developer specializing in massively multiplayer online (MMO) games, renowned for creating expansive and engaging universes. The company is best known for its flagship title, EVE Online, launched in May 2003, which has garnered critical acclaim and numerous awards globally. In addition to EVE Online, CCP Games is also developing other projects, including Project M5 and several first-person shooter titles. Their gaming platform encompasses science-fiction themes and virtual reality action games, catering to various mobile platforms. CCP Games focuses on providing players with immersive multiplayer experiences that foster a challenging and inspiring environment for gaming enthusiasts.

Oasys

Private Equity Round in 2022
Oasys is a blockchain platform specifically tailored for the gaming industry. It aims to create an ecosystem that facilitates the distribution of gaming channels. By integrating the advantages of public Layer 1 and private Layer 2 blockchain technologies, Oasys provides users with a high-speed experience that minimizes transaction fees. The platform addresses common challenges faced by game developers in integrating blockchain solutions, ultimately enhancing the value and support available to the gaming sector. Through its innovative technology, Oasys seeks to empower both developers and gamers, fostering a more efficient and rewarding gaming environment.

Agbo

Corporate Round in 2022
AGBO is an artist-led entertainment company dedicated to developing and producing innovative content across various platforms, including film, television, audio, and interactive experiences. The company focuses on creating unique intellectual property universes that engage and inspire global audiences. With a commitment to advancing storytelling, AGBO aims to push the boundaries of traditional entertainment and deliver compelling narratives that resonate with viewers.

DMI Finance

Corporate Round in 2020
DMI Finance is a non-banking financial company based in Delhi, India, specializing in a range of financial services including consumer loans, home loans, business finance, and asset management. The company operates a nationwide credit platform, focusing on corporate lending, housing finance, and financing for micro, small, and medium enterprises (MSMEs). DMI Finance aims to provide tailored credit solutions to meet diverse customer needs, leveraging technology and innovative partnerships. It is supported by a network of global institutional investors, strategic family offices, and leading banks, ensuring a robust foundation for its financial offerings.

Wemakeprice

Venture Round in 2019
Wemakeprice Inc. is a South Korean social commerce platform founded in 2010 and based in Seoul. It operates an online shopping site, wemakeprice.com, which facilitates the buying and selling of a variety of products and services, including food, clothing, and merchandise. The platform connects merchants with consumers by offering goods and services at discounted prices, making them more accessible. In addition to e-commerce, Wemakeprice provides internet marketing and software development services. The company was previously known as Namu Internet Inc. before rebranding in 2013.

Embark Studios

Acquisition in 2019
Embark Studios AB is a game development studio based in Stockholm, Sweden, founded in 2018 by industry veterans including Patrick Söderlund and Johan Andersson. The company focuses on merging the experiences of playing and creating games, aiming to revolutionize the gaming landscape with innovative, ongoing gameplay. Embark Studios leverages advanced technologies such as big data, speech recognition, cloud computing, and artificial intelligence to enhance game development and expand the possibilities for player engagement. With a team of seasoned developers, the studio is dedicated to pushing the boundaries of what can be achieved in gaming, fostering a collaborative environment where players can contribute to the creative process. As a subsidiary of NEXON US Holding Inc., Embark Studios continues to pursue its mission of crafting compelling and transformative gaming experiences.

Embark Studios

Corporate Round in 2018
Embark Studios AB is a game development studio based in Stockholm, Sweden, founded in 2018 by industry veterans including Patrick Söderlund and Johan Andersson. The company focuses on merging the experiences of playing and creating games, aiming to revolutionize the gaming landscape with innovative, ongoing gameplay. Embark Studios leverages advanced technologies such as big data, speech recognition, cloud computing, and artificial intelligence to enhance game development and expand the possibilities for player engagement. With a team of seasoned developers, the studio is dedicated to pushing the boundaries of what can be achieved in gaming, fostering a collaborative environment where players can contribute to the creative process. As a subsidiary of NEXON US Holding Inc., Embark Studios continues to pursue its mission of crafting compelling and transformative gaming experiences.

Korbit

Acquisition in 2017
Korbit, Inc. is a South Korean company founded in 2013 that specializes in providing online bitcoin exchange, wallet, and merchant processing services. Based in Seoul, Korbit operates a platform that leverages blockchain technology to facilitate secure and rapid cryptocurrency transactions, allowing users to buy, sell, and exchange digital currencies with bank-level security. As of September 2017, Korbit functions as a subsidiary of NXC Corporation. The company's services aim to enhance the accessibility and efficiency of cryptocurrency transactions for users in the global market.

i Digital Connect

Funding Round in 2016
i Digital Connect (iDCC) is a company established in 2010, focused on delivering quality online games to consumers in Thailand. The firm aims to enhance the country's digital content industry on an international scale. With a management team comprising industry veterans who have over 13 years of experience, iDCC has successfully launched more than 14 games, several of which have achieved the status of being the top games in their respective genres. The company provides an online games platform that offers a diverse selection of domestic personal computer and mobile games, allowing local users to enjoy a range of gaming experiences tailored to their preferences.

Big Huge Games

Acquisition in 2016
Big Huge Games, Inc. is a video game studio founded in February 2000 by four developers: Tim Train, David Inscore, Jason Coleman, and Brian Reynolds. Based in Timonium, Maryland, the company specializes in the development of video games and operates as a subsidiary of Nexon Korea Electronics Co., Ltd. as of March 31, 2016.

Wemakeprice

Venture Round in 2015
Wemakeprice Inc. is a South Korean social commerce platform founded in 2010 and based in Seoul. It operates an online shopping site, wemakeprice.com, which facilitates the buying and selling of a variety of products and services, including food, clothing, and merchandise. The platform connects merchants with consumers by offering goods and services at discounted prices, making them more accessible. In addition to e-commerce, Wemakeprice provides internet marketing and software development services. The company was previously known as Namu Internet Inc. before rebranding in 2013.

Socialspiel

Series A in 2014
Socialspiel is an independent game developer based in Vienna, Austria, founded in 2010 by former members of Rockstar Games. The company specializes in creating mobile and browser games, focusing on free-to-play models. Socialspiel is known for its visually appealing and award-winning titles, which are exclusively published by the Korean games publishing giant Nexon. With a strong emphasis on quality and innovative design, Socialspiel continues to contribute to the dynamic gaming landscape.

Rumble Entertainment

Series B in 2013
Rumble Entertainment, Inc. is a developer and publisher of online games that aims to create engaging gaming experiences. Founded in 2011 and based in San Mateo, California, the company focuses on producing free-to-play games that are accessible across various browsers, mobile devices, and social networks. Rumble specializes in a range of genres, including role-playing games, and places a strong emphasis on quality gameplay designed for a wide audience. By combining high-quality game design with free-to-play models, Rumble seeks to redefine how gamers interact and play together. The company operates as a subsidiary of iDreamSky Technology Limited.

Robotoki

Funding Round in 2013
Robotoki is a game development studio that focuses on creating an engaging online platform for users to play free games together. The studio aims to blend the cinematic quality of traditional console and PC gaming with the accessible and enjoyable nature of free-to-play mobile games. By integrating a second screen and mobile experience, Robotoki enhances the at-home gaming experience, making it more interactive and immersive for players.

Gloops

Acquisition in 2012
Gloops, Inc. is a Tokyo-based company that develops and operates social games for iOS and Android devices. Founded in 2005, the company was previously known as GMS before rebranding in August 2011. Gloops focuses on creating interactive gaming experiences that encourage communication among users, having developed a total of 18 social games, including 13 titles in its battle series and three in its sports series. As of January 31, 2020, Gloops operates as a subsidiary of GRDRIVE Inc.

6waves

Venture Round in 2011
6waves is a prominent publisher of independent games, focusing on social and mobile platform networks since its establishment in 2008. Renowned for its expertise in social gaming, the company has evolved into one of the top mobile game publishers in key markets such as Japan, the United States, Hong Kong, and Taiwan. 6waves is recognized as a pioneer in mobile game publishing in Japan, achieving significant success as the first non-Japanese publisher to reach the top 20 grossing games. The company's gaming applications are designed to foster social connections among gamers, allowing enthusiasts to engage with one another while enjoying their favorite games.

Flaskon

Venture Round in 2011
Flaskon Inc. is a mobile game development studio based in Seoul, South Korea, founded in 2011. The company is known for its popular puzzle game, ChainPang, which has gained global recognition since its release in 2010. Flaskon focuses on creating engaging mobile gaming experiences, emphasizing innovative gameplay and accessibility for touchscreen smartphones.

A Bit Lucky

Series A in 2011
A Bit Lucky, Inc. specializes in online social gaming, offering a transplatform experience that allows users to play real-time games across multiple devices, including PCs, Macs, tablets, and smartphones. The company is dedicated to creating engaging and enjoyable gaming experiences, reflecting a commitment to innovation in the gaming industry. By focusing on accessibility and cross-platform functionality, A Bit Lucky aims to reach a diverse audience of gamers, providing them with high-quality entertainment options.

SMATOOS

Venture Round in 2011
SMATOOS (스마투스) is a Korean edtech startup that develops educational services including BeNative, BeNative Pro, and CashEnglish. BeNative Pro, launched in 2015, is the #1 English-learning service in Asia. It is currently being used by Samsung, LG, and over 2000 other companies and universities. BeNative, available on both iOS and Android devices, was released in July 2016 as a free download. Users get access to all content for free, while also being rewarded with weekly cash prizes generated from video ads. It's time to be rewarded for learning! The summer of 2016 also saw the release of CashEnglish and CashSpanish. These apps gamify language learning by also rewarding users with cash rewards. No risks involved. Just Play, Learn, Win! SMATOOS is a portmanteau of Koreanized English words meaning to "study smarter."

Boombang

Funding Round in 2010
Boombang is a Los Angeles-based creative think tank that specializes in venture incubation and consulting services. The company employs transformative design methods alongside disruptive business strategies to drive success for its clients. Boombang focuses on product development, industrial design, marketing, advertising, brand development, and intellectual property, helping brands unlock the growth potential of their products and services. Additionally, Boombang operates a virtual world where players can create friendships, decorate their islands, and engage with others in a safe and moderated environment, promoting positive interactions among users.
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