AGBO is an artist-led entertainment company focused on creating content borne of innovative story universes across film, and digital platforms. AGBO’s mission is to innovate and advance the next generation of storytelling to entertain and inspire worldwide audiences.
DMI Finance is a non-banking financial company that provides consumer loans, home loans, business finance, and asset management. It is led by technology, powered by creative thinking, and driven by innovative partnerships. Global institutional investors, strategic family offices, banks, and public market creditors in India support DMI.
Wemakeprice (위메프) is a Korean social commerce platform offering e-commerce and internet advertising services. IT was launched in May 2010 in Seoul, Korea.
Embark Studios is a games studio, on a mission to blur the line between playing and making. Founded by industry veterans Patrick Söderlund, Johan Andersson, Jenny Huldschiner, Robert Runesson, Magnus Nordin and Stefan Strandberg. The company aims to create a new world of ongoing, compelling, revolutionary play. Embark Studios is composed of veteran developers eager to challenge themselves to understand what is possible.
Embark Studios is a games studio, on a mission to blur the line between playing and making. Founded by industry veterans Patrick Söderlund, Johan Andersson, Jenny Huldschiner, Robert Runesson, Magnus Nordin and Stefan Strandberg. The company aims to create a new world of ongoing, compelling, revolutionary play. Embark Studios is composed of veteran developers eager to challenge themselves to understand what is possible.
Korbit, Inc. provides online bitcoin exchange, wallet, and merchant processor services. The company was founded in 2013 and is based in Seoul, South Korea. As of September 26, 2017, Korbit, Inc. operates as a subsidiary of NXC Corporation.
i Digital Connect (“iDCC”) was formed in early 2010 by a passionate team of industry veterans with a shared dream to provide quality online games to Thai consumers, and drive the growth of Thailand’s digital content industry to the international level. iDCC’s management team has been involved in the gaming industry across various platforms, including PC Online, PC Offline and Arcade, for over 13 years. Each member of management has a strong track record, with all of them having successfully launched over 14 games during their careers, of which at least 5 have became the #1 games in their respective genre.
Big Huge Games was founded in February of 2000 by four game developers: Tim Train, David Inscore, Jason Coleman, and Brian Reynolds.
Wemakeprice (위메프) is a Korean social commerce platform offering e-commerce and internet advertising services. IT was launched in May 2010 in Seoul, Korea.
Socialspiel is a game developer. They build mobile and tablet online games. They create original games with production and characters.
Rumble with a mission to create the most engaging and fulfilling online game experiences on the planet. All of our games are free-to-play and available across a variety of browsers, mobile devices and social networks. We are unique in our focus on the gamer audience and our exacting standards around quality gameplay. By combining the best of AAA game design with free-to-play accessibility, we believe we will change the way gamers play together.
Human Element combines the cinematic intensity of console and PC gaming with the addictive and fun casual play of free-to-play mobile games by combining the at-home experience with an innovative second screen and mobile experience.
gloops is a social application provider (SAP) developing and operating social games which users play while communicating with a variety of people online. So far, gloops has developed and operated 13 titles in its battle series, three titles of its sports series, and another two titles for a total of 18 social games.
6waves is a leading publisher of independent games on social and mobile platform networks. Since 2008, 6waves has been a leading publisher of social games. Now in 2018, they are one of the top mobile game publishers in tier one markets like Japan, US, Hong Kong, and Taiwan. Bringing games to the top of the charts is what they do. They are the pioneer in mobile game publishing in Japan and the first non-Japanese mobile game publisher reaching top 20 grossing.
Flaskon (플라스콘) is a Korean mobile game development studio established in 2011. Flaskon released ChainPang, a puzzle game for touchscreen smartphones that had become a worldwide phenomenon since 2010.
A Bit Lucky, Inc. is the new generation of transplatform online social gaming. Our passion is to make great games.
SMATOOS (스마투스) is a Korean edtech startup that develops educational services including BeNative, BeNative Pro, and CashEnglish. BeNative Pro, launched in 2015, is the #1 English-learning service in Asia. It is currently being used by Samsung, LG, and over 2000 other companies and universities. BeNative, available on both iOS and Android devices, was released in July 2016 as a free download. Users get access to all content for free, while also being rewarded with weekly cash prizes generated from video ads. It's time to be rewarded for learning! The summer of 2016 also saw the release of CashEnglish and CashSpanish. These apps gamify language learning by also rewarding users with cash rewards. No risks involved. Just Play, Learn, Win! SMATOOS is a portmanteau of Koreanized English words meaning to "study smarter."
Boombang is a Los Angeles-based company focused on developing online games and creating a virtual world where players can connect, decorate their islands, and express themselves. The platform offers a safe and engaging environment for users to interact with one another, thanks to the oversight of staff moderators who maintain community standards. By combining creative strategies with a commitment to user experience, Boombang aims to drive business success in the online gaming industry.
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